North East Cup: Online Qualifiers Rules
Team Composition
No more than 7 players (including the team leader and Coach) can join the event as a team. Only registered players will be able to play in the tournament. Substitutions must be approved by tournament officials at least 2 hours before a match.
Timing and Attendance
Teams are required to enter the lobby 10 minutes before the scheduled time. A maximum 15-minute grace period will be given only if the team provides a valid reason. Without a valid reason, teams will be immediately disqualified for tardiness.
Fair Play
Any form of cheating is strictly prohibited and will result in immediate disqualification. This includes but is not limited to: game or UI modification, scripts, hacking tools, account sharing, intentional disconnects, and using VPNs to disrupt enemy connections or manipulate game performance. Teams found using VPNs or other tools to affect opponent gameplay will face immediate disqualification and a permanent ban from future events.
Match Setup and Server Selection
The toss winner will have priority in choosing the server location and will get first pick in hero/character selection. This choice must be communicated to tournament officials immediately after the toss.
Conduct
All participants must maintain exemplary standards of conduct. Toxic behavior, trash talk, or unsportsmanlike conduct will not be tolerated. Players must take screenshots of any such incidents and report them to tournament officials immediately.
Connection Requirements
All players must have a stable internet connection with ping below 120ms. Connection speed tests may be required before matches. Players experiencing consistent connection issues may be removed from ongoing matches.
Documentation
Players are required to document any rule violations, including toxic behavior, cheating suspicions, or technical issues. Screenshots or screen recordings must be submitted to tournament officials within 10 minutes of the incident.
Penalties
Violations of rules may result in warnings, point deductions, match forfeiture, disqualification, or bans from future events, depending on the severity and frequency of the offense.
Dispute Resolution
All disputes will be resolved by the tournament committee. Their decisions are final and binding. Teams agree to abide by these decisions when entering the tournament.
Communication
Team leaders must be active and responsive on the official WhatsApp group and Discord server. Failure to respond to official communications may result in penalties.
Device and Account Integrity
Players may be required to submit device login history at any time. All accounts must be original and owned by the player. Any form of account sharing or boosting is strictly prohibited.
Additional Information
- All matches will be spectated and recorded by tournament officials. Results will be automatically logged and cannot be disputed unless technical issues occur.
- In case of server outages or widespread technical issues, the tournament schedule may be adjusted. Follow official channels for updates.
- Teams are strictly prohibited from communicating with opponents during matches, except through official in-game channels.
- Each team is allowed a maximum of 3 minutes pause once in every match if needed (e.g., connection issues). Abuse of this rule may result in penalties.
- All players must use the same device and account throughout the tournament. Any changes must be approved by tournament officials in advance.
- Players may be required to join voice channels for communication with tournament officials during matches.
- The tournament organizers reserve the right to modify, add, or remove rules at any time if deemed necessary for the integrity of the competition.
By participating in the tournament, all players and teams agree to abide by these rules and any decisions made by the tournament organizers.
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